Why we need you for Kickstarter! About 1.5 years ago the idea of Infinite Realms was growing in our heads. We were driven by constant dissatisfaction with existing solutions for RPG tabletop battle maps. We didn’t have a name for our software or a business model yet, but we had a lot of ideas and visions. We knew pretty quickly what effects we wanted in our maps, what we liked in other maps and what we didn’t like at all and what we were missing.
Explaining Infinite Realms What is ETT on YouTube Today I’ll show you how to enhance your tabletop RPG experience using Infinite Realms with immersive and handy tools for your classic 2D maps, animated video maps and our all-new ultra-flexible 3d maps! As a Dungeon Master for over 30 years, I’ve been faced with the same question over and over again: how do I provide my players with the most engaging experience at the table?
Every roleplayer knows that it can be very tedious to draw every single battlemap by hand when using analog maps. Draw it on dry-erase, play the map, wipe everything away again and draw a new battlemap. In the long run it’s really exhausting. And the best part is that half of the map smudges when you move the tiles on it. It’s nerve-wracking and very unattractive - and it takes a lot of imagination to make sense out of this drawn map.